public class MultipleFaces extends JApplet
1:
2: import javax.swing.*;
3: import java.awt.*;
4:
5: public class MultipleFaces extends JApplet
6: {
7: public static final int FACE_DIAMETER = 50;
8: public static final int X_FACE0 = 10;
9: public static final int Y_FACE0 = 5;
10:
11: public static final int EYE_WIDTH = 5;
12: public static final int EYE_HEIGHT = 10;
13: public static final int X_RIGHT_EYE0 = 20;
14: public static final int Y_RIGHT_EYE0 = 15;
15: public static final int X_LEFT_EYE0 = 45;
16: public static final int Y_LEFT_EYE0 = Y_RIGHT_EYE0;
17:
18: public static final int NOSE_DIAMETER = 5;
19: public static final int X_NOSE0 = 32;
20: public static final int Y_NOSE0 = 25;
21:
22: public static final int MOUTH_WIDTH = 30;
23: public static final int MOUTH_HEIGHT0 = 0;
24: public static final int X_MOUTH0 = 20;
25: public static final int Y_MOUTH0 = 35;
26: public static final int MOUTH_START_ANGLE = 180;
27: public static final int MOUTH_DEGREES_SHOWN = 180;
28:
29: /**
30: g is the drawing area. i is a parameter for the position of the face.
31: As i increases the face is drawn lower and further to the right.
32: */
33: private void drawFaceSansMouth(Graphics g, int i)
34: {
35: g.setColor(Color.BLACK);
36: g.drawOval(X_FACE0 + 50*i, Y_FACE0 + 30*i,
37: FACE_DIAMETER, FACE_DIAMETER);
38: //Draw eyes:
39: g.setColor(Color.BLUE);
40: g.fillOval(X_RIGHT_EYE0 + 50*i, Y_RIGHT_EYE0 + 30*i,
41: EYE_WIDTH, EYE_HEIGHT);
42: g.fillOval(X_LEFT_EYE0 + 50*i, Y_LEFT_EYE0 + 30*i,
43: EYE_WIDTH, EYE_HEIGHT);
44: //Draw nose:
45: g.setColor(Color.BLACK);
46: g.fillOval(X_NOSE0 + 50*i, Y_NOSE0 + 30*i,
47: NOSE_DIAMETER, NOSE_DIAMETER);
48: }
49:
50: public void paint(Graphics canvas)
51: {
52: int i;
53: for (i = 0; i < 5; i++)
54: {//Draw one face:
55: if (i%2 == 0)//if i is even
56: {//Make face yellow
57: canvas.setColor(Color.YELLOW);
58: canvas.fillOval(X_FACE0 + 50*i, Y_FACE0 + 30*i,
59: FACE_DIAMETER, FACE_DIAMETER);
60: }
61: drawFaceSansMouth(canvas, i);
62: //Draw mouth:
63: canvas.setColor(Color.RED);
64: canvas.drawArc(X_MOUTH0 + 50*i, Y_MOUTH0 + 30*i,
65: MOUTH_WIDTH, MOUTH_HEIGHT0 + 3*i,
66: MOUTH_START_ANGLE, MOUTH_DEGREES_SHOWN);
67: }
68: //i == 5
69:
70: //Draw kissing face:
71: drawFaceSansMouth(canvas, i);
72: //Draw mouth in shape of a kiss:
73: canvas.setColor(Color.RED);
74: canvas.fillOval(X_MOUTH0 + 50*i + 10, Y_MOUTH0 + 30*i,
75: MOUTH_WIDTH - 20, MOUTH_WIDTH - 20);
76: //Add text:
77: canvas.setColor(Color.BLACK);
78: canvas.drawString("Kiss, Kiss.",
79: X_FACE0 + 50*i + FACE_DIAMETER, Y_FACE0 + 30*i);
80:
81: //Draw blushing face:
82: i++;
83: //Draw face circle:
84: canvas.setColor(Color.PINK);
85: canvas.fillOval(X_FACE0 + 50*i, Y_FACE0 + 30*i,
86: FACE_DIAMETER, FACE_DIAMETER);
87: drawFaceSansMouth(canvas, i);
88: //Draw mouth:
89: canvas.setColor(Color.RED);
90: canvas.drawArc(X_MOUTH0 + 50*i, Y_MOUTH0 + 30*i, MOUTH_WIDTH,
91: MOUTH_HEIGHT0 + 3*4,//i == 4 is the smile
92: MOUTH_START_ANGLE, MOUTH_DEGREES_SHOWN);
93: //Add text:
94: canvas.setColor(Color.BLACK);
95: canvas.drawString("Tee Hee.",
96: X_FACE0 + 50*i + FACE_DIAMETER, Y_FACE0 + 30*i);
97: }
98: }