Source of MultipleFaces.java


  1: 
  2: import javax.swing.*;
  3: import java.awt.*;
  4: 
  5: public class MultipleFaces extends JApplet
  6: {
  7:     public static final int FACE_DIAMETER = 50;
  8:     public static final int X_FACE0 = 10;
  9:     public static final int Y_FACE0 = 5;
 10: 
 11:     public static final int EYE_WIDTH = 5;
 12:     public static final int EYE_HEIGHT = 10;
 13:     public static final int X_RIGHT_EYE0 = 20;
 14:     public static final int Y_RIGHT_EYE0 = 15;
 15:     public static final int X_LEFT_EYE0 = 45;
 16:     public static final int Y_LEFT_EYE0 = Y_RIGHT_EYE0;
 17: 
 18:     public static final int NOSE_DIAMETER = 5;
 19:     public static final int X_NOSE0 = 32;
 20:     public static final int Y_NOSE0 = 25;
 21: 
 22:     public static final int MOUTH_WIDTH = 30;
 23:     public static final int MOUTH_HEIGHT0 = 0;
 24:     public static final int X_MOUTH0 = 20;
 25:     public static final int Y_MOUTH0 = 35;
 26:     public static final int MOUTH_START_ANGLE = 180;
 27:     public static final int MOUTH_DEGREES_SHOWN = 180;
 28: 
 29:     /**
 30:      g is the drawing area. i is a parameter for the position of the face.
 31:      As i increases the face is drawn lower and further to the right.
 32:     */
 33:     private void drawFaceSansMouth(Graphics g, int i)
 34:     {
 35:         g.setColor(Color.BLACK);
 36:         g.drawOval(X_FACE0 + 50*i, Y_FACE0 + 30*i,
 37:                             FACE_DIAMETER, FACE_DIAMETER);
 38:         //Draw eyes:
 39:         g.setColor(Color.BLUE);
 40:         g.fillOval(X_RIGHT_EYE0 + 50*i, Y_RIGHT_EYE0 + 30*i,
 41:                                    EYE_WIDTH, EYE_HEIGHT);
 42:         g.fillOval(X_LEFT_EYE0 + 50*i, Y_LEFT_EYE0 + 30*i,
 43:                                    EYE_WIDTH, EYE_HEIGHT);
 44:         //Draw nose:
 45:         g.setColor(Color.BLACK);
 46:         g.fillOval(X_NOSE0 + 50*i, Y_NOSE0 + 30*i,
 47:                                    NOSE_DIAMETER, NOSE_DIAMETER);
 48:     }
 49: 
 50:     public void paint(Graphics canvas)
 51:     {
 52:         int i;
 53:         for (i = 0; i < 5; i++)
 54:         {//Draw one face:
 55:             if (i%2 == 0)//if i is even
 56:             {//Make face yellow
 57:                 canvas.setColor(Color.YELLOW);
 58:                 canvas.fillOval(X_FACE0 + 50*i, Y_FACE0 + 30*i,
 59:                             FACE_DIAMETER, FACE_DIAMETER);
 60:             }
 61:             drawFaceSansMouth(canvas, i);
 62:             //Draw mouth:
 63:             canvas.setColor(Color.RED);
 64:             canvas.drawArc(X_MOUTH0 + 50*i, Y_MOUTH0 + 30*i,
 65:                                 MOUTH_WIDTH, MOUTH_HEIGHT0 + 3*i,
 66:                                 MOUTH_START_ANGLE, MOUTH_DEGREES_SHOWN);
 67:         }
 68:         //i == 5
 69: 
 70:         //Draw kissing face:
 71:         drawFaceSansMouth(canvas, i);
 72:         //Draw mouth in shape of a kiss:
 73:         canvas.setColor(Color.RED);
 74:         canvas.fillOval(X_MOUTH0 + 50*i + 10, Y_MOUTH0 + 30*i,
 75:                             MOUTH_WIDTH - 20, MOUTH_WIDTH - 20);
 76:         //Add text:
 77:         canvas.setColor(Color.BLACK);
 78:         canvas.drawString("Kiss, Kiss.",
 79:                       X_FACE0 + 50*i + FACE_DIAMETER, Y_FACE0 + 30*i);
 80: 
 81:         //Draw blushing face:
 82:         i++;
 83:         //Draw face circle:
 84:         canvas.setColor(Color.PINK);
 85:         canvas.fillOval(X_FACE0 + 50*i, Y_FACE0 + 30*i,
 86:                              FACE_DIAMETER, FACE_DIAMETER);
 87:         drawFaceSansMouth(canvas, i);
 88:         //Draw mouth:
 89:         canvas.setColor(Color.RED);
 90:         canvas.drawArc(X_MOUTH0 + 50*i, Y_MOUTH0 + 30*i, MOUTH_WIDTH,
 91:                             MOUTH_HEIGHT0 + 3*4,//i == 4 is the smile
 92:                             MOUTH_START_ANGLE, MOUTH_DEGREES_SHOWN);
 93:         //Add text:
 94:         canvas.setColor(Color.BLACK);
 95:         canvas.drawString("Tee Hee.",
 96:                     X_FACE0 + 50*i + FACE_DIAMETER, Y_FACE0 + 30*i);
 97:     }
 98: }