public class SceneEditor
1: import java.awt.*;
2: import java.awt.geom.*;
3: import java.awt.event.*;
4: import javax.swing.*;
6: /**
7: A program that allows users to edit a scene composed
8: of items.
9: */
10: public class SceneEditor
11: {
12: public static void main(String[] args)
13: {
14: JFrame frame = new JFrame();
15: frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
17: final SceneComponent scene = new SceneComponent();
19: JButton houseButton = new JButton("House");
20: houseButton.addActionListener(new
21: ActionListener()
22: {
23: public void actionPerformed(ActionEvent event)
24: {
25: scene.add(new HouseShape(20, 20, 50));
26: }
27: });
29: JButton carButton = new JButton("Car");
30: carButton.addActionListener(new
31: ActionListener()
32: {
33: public void actionPerformed(ActionEvent event)
34: {
35: scene.add(new CarShape(20, 20, 50));
36: }
37: });
39: JButton removeButton = new JButton("Remove");
40: removeButton.addActionListener(new
41: ActionListener()
42: {
43: public void actionPerformed(ActionEvent event)
44: {
45: scene.removeSelected();
46: }
47: });
49: JPanel buttons = new JPanel();
50: buttons.add(houseButton);
51: buttons.add(carButton);
52: buttons.add(removeButton);
54: frame.add(scene, BorderLayout.CENTER);
55: frame.add(buttons, BorderLayout.NORTH);
57: frame.setSize(300, 300);
58: frame.setVisible(true);
59: }
60: }