This page lists the STL container and container adaptor class types. These are all template classes that provide containers for holding and manipulating elements of any user-chosen or user-defined type.

The term first-class container, when applied to a container type, simply means that the container class has all the characteristics and behaviors that a user would expect of any data type, given the user's previous experience (with built-in data types, for example). The first-class containers include the vector, deque, list, map, multimap, set, and multiset classes.

The term container adaptor, on the other hand refers to an "adaptation" of one of the first-class containers by modifying and restricting its interface for some special purpose. These container adaptors include the stack and queue, which are based (by default) on the deque, as well as the priority_queue, which is based (by default) on the vector.

First-class containers

Sequential containers

vector
Provides linear, contiguous storage, with fast inserts at the "back" end only. This class is often referred to as a "better array" that we should all now use in place of arrays. Like a great deal of free advice, this too should be followed with caution.
deque
Provides linear, non-contiguous storage, with fast inserts at both ends.
list
Provides linear, doubly-linked storage, with fast inserts anywhere.

Associative containers

map
Provides a collection of 1-to-1 mappings, i.e. a collection of key/value "pairs" (pair objects) in which the first element of such a pair is a key and the second element of the pair is the value corresponding to that key, and the pair objects are maintained in sorted key order. In a map the keys must be unique.
multimap
Like a map, except that pairs with duplicate keys are permitted.
set
Provides a set of items which must have keys (or themselves be keys, in the simplest cases), with fast associative lookup. In a set the item keys must be unique, but (somewhat counter intuitively for a set) the item keys are ordered.
multiset
Like a set, except that items with duplicate keys are permitted.

Container adaptors

Each of these "container adaptors" is constructed by taking one of the sequential containers given above and "adapting" (restricting/modifying) its interface to provide the desired behavior.

stack
Adapts the deque container to provide strict last-in, first-out (LIFO) behavior.
queue
Adapts the deque container to provide strict first-in, first-out (FIFO) behavior.
priority_queue
Adapts the vector container to maintain items in a sorted order.

Other (non-STL) classes with STL-like characteristics and behaviors

There are some other classes that are regarded as near-containers, in that (for example) they can be used with iterators, which makes them accessible to manipulation via the STL algorithms.
string
Not to be confused with the legacy C-string data type, inherited from the C-language, and consisting of a simple character array with the characters of interest terminated with a null character. The C++ string class is indeed a bona fide class, with much more flexibility (and safety) than the older C-string, and should probably be used anywhere the C-string is not explicitly required. (But that's more free advice.)
bitset
Provides a model for a fixed-size array of bits or boolean values, which is used to manage a set of "on-off switches" (or "flags") and where the state of a bitset object at any time will represent some combination of such flags (or on-off switches).
valarray
Provides a representation for the mathematical concept of a linear sequence of values and is designed to permit the efficient performance of certain numerical calculations. That having been said, some writers argue that the valarray class is poorly designed and that there are better alternatives if you wish to do serious numerical calculations in C++.

Note that for many purposes even "ordinary" C-style arrays (which are not classes) and C-strings (which are also not classes) can be accessed from the STL with C-style pointers in the same way that STL containers are accessed with STL iterators.