1: //map03.cpp 3: #include <iostream> 4: #include <iomanip> 5: #include <map> 6: using namespace std; 8: int main() 9: { 10: cout << "\nThis program illustrates the member function max_size() " 11: "and shows how the\nmaximum size of a map depends on its " 12: "component type."; 13: cout << "\nPress Enter to continue ... "; cin.ignore(80, '\n'); 15: cout << "\nHere are the maximum sizes of several maps " 16: "of different component types:\n\n"; 18: map<int, int> m1; 19: map<int, double> m2; 20: map<int, char> m3; 21: map<string, double> m4; 23: //Just something that takes up a lot of space 24: struct BigThing 25: { 26: double first[10000]; 27: double second[1000000]; 28: }; 29: map<string, BigThing> m5; 31: cout << "Maximum size of a map<int, int> .........." 32: << setw(11) << m1.max_size() << "\n" 34: << "Maximum size of a map<int, double> ......." 35: << setw(11) << m2.max_size() << "\n" 37: << "Maximum size of a map<int, char> ........." 38: << setw(11) << m3.max_size() << "\n" 40: << "Maximum size of a map<string, double> ...." 41: << setw(11) << m4.max_size() << "\n" 43: << "Maximum size of a map<string, BigThing> .." 44: << setw(11) << m5.max_size() << "\n\n"; 46: cout << "Press Enter to continue ... "; cin.ignore(80, '\n'); 47: }